Jul 10, 2006, 10:32 PM // 22:32
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#1
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Ascalonian Squire
Join Date: Jun 2006
Location: New Hampshire
Guild: Looking for a guild
Profession: E/
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Need ideas for good assassin build
I have been playing the game for almost a year and (i think) have just about mastered every build i have come across. I always see people putting down the sin when i know it could possably be one of the best characters out right now if made right. I am asking for advanced help with a sin build. I am not looking for a "beginner sin" build. It wont take me long to find the right skill combo for me. I appreciate any help given to me.
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Jul 11, 2006, 01:41 AM // 01:41
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#3
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Krytan Explorer
Join Date: Jun 2005
Guild: Legends Of Teh Industry [XXX]
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Like shmek said. get in get out.
Aura of Displacement [e] is a good elite that lets you do that. Bad thing though it is your elite slot. Running a 4 skill combo is fair enough which leaves some room for other skills such as healing and snares.
Popular 4 skill combos are off-hand>duel>off-hand>duel. There are a few off-hands that don't have to follow lead attacks since most of the lead attacks are garbage
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Jul 11, 2006, 04:51 PM // 16:51
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#4
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: [VENT]
Profession: W/
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Quote:
Originally Posted by Kyle
Like shmek said. get in get out.
Aura of Displacement [e] is a good elite that lets you do that. Bad thing though it is your elite slot. Running a 4 skill combo is fair enough which leaves some room for other skills such as healing and snares.
Popular 4 skill combos are off-hand>duel>off-hand>duel. There are a few off-hands that don't have to follow lead attacks since most of the lead attacks are garbage
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a good exmaple of a 4 combo is:
Golden phoenix strike -> Horns of the Ox -> falling spider -> twisting fangs.
This leaves you room for 4 utility skills, i would use AoD so GPS has the enchantment to work with, shadow refuge for some self healing, a rez (naturally), and a condition removal, such as purge conditions (from the monk line)
another good assasin build is the critical barrager, although early on its not useful untill you cap barrage, you can still run:
Apply poisen, critical eye, sharpen daggers, read the wind, favourable wind, troll ungeont, resurection signet
as a a/r. you can quickly spread poisen around all foes, and that with the bonus of critical strikes it could get all oppoments to 9 degen from poisen and bleeding alone.
use a long bow/flatbow, so you can use it from a distance, the speed will be increased and you can send henchies in.
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Jul 11, 2006, 04:57 PM // 16:57
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#5
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Krytan Explorer
Join Date: Jun 2005
Guild: Legends Of Teh Industry [XXX]
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Doesnt bleeding and poison do -7 degen. bleeding is 3. and isnt poison 4. 4+3=7
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Jul 11, 2006, 05:07 PM // 17:07
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#6
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: [VENT]
Profession: W/
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i didnt realy know. I Put 9 down because i thought poisen was 6.
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